Monster Hunt5 min read

Gargantua vs. Noceros: Which Heroes Should You Use?

Learn when to use magic or physical damage against Gargantua and Noceros, then adapt two starter teams to your heroes.

Gargantua vs. Noceros: Which Heroes Should You Use?
IN SHORT
  • Prioritize magic damage against Gargantua and physical damage against Noceros.
  • Choose five heroes who can survive and deal damage, not just the five with the highest damage.
  • Test two teams against monsters of the same type and level, then compare the result per energy spent.
CONTENTS

A common Lords Mobile monster-hunting mistake is sending the same five heroes against every monster. Even a strong team can underperform if you rely on the damage type a monster resists. Gargantua and Noceros make the contrast clear: favor magic damage for one and physical damage for the other.

So which heroes should you pick? Use the teams below as starting points. Hero level, rank, and hunting gear all affect the result, so make the final call by comparing your own hits.

Read the resistance first: hero class is not enough

Your first question should not be “Who is my strongest hero?” but “Which damage type works better against this monster?” Gargantua resists physical damage, so prioritize magic-damage heroes. Noceros resists magic damage, so start with physical damage. That gives you a reason to use different teams for the two hunts.

Damage type alone is not enough to fill all five slots. If your heroes fall early, a team that looks powerful may deal less total damage. Try replacing one damage dealer with a healer or a more durable hero. Conversely, if all five heroes survive comfortably, too much defense may hold your damage back.

Suppose you try two teams against Noceros monsters of the same level: four physical-damage heroes and a healer in one, three physical-damage heroes and two support heroes in the other. Judge them by the damage dealt and who survived, not by how impressive the hero portraits look.

Two monsters, two starting choices

MonsterDamage resistedDamage to try first
GargantuaPhysicalMagic
NocerosMagicPhysical

A magic-damage team for Gargantua

Start by trying Incinerator, Elementalist, Snow Queen, Sage of Storms, and Prima Donna. The first four provide magic damage; Prima Donna provides healing. The goal is to keep your team alive while dealing damage that does not run into Gargantua’s physical resistance.

This lineup is not mandatory. If a damage dealer falls early on your first hit, try replacing Sage of Storms with Rose Knight on the next attempt. Check whether the extra survivability improves total damage. If damage drops and the original team was already surviving, switch back. Change one hero at a time so you can tell what made the difference.

A common mistake is reusing a physical team just because it worked against another monster. Well-developed heroes such as Tracker or Black Crow are not worthless here; just compare their results with your magic team instead of picking them automatically. If their development levels differ greatly, trust your own hunt results.

A physical-damage team for Noceros

For Noceros, reverse your approach. Start with Tracker, Black Crow, Scarlet Bolt, Demon Slayer, and Prima Donna. The first four provide physical damage, while Prima Donna helps keep the team fighting. Copying your Gargantua magic team unchanged would ignore Noceros’s magic resistance.

If Demon Slayer falls early, try Rose Knight in that slot. The swap may lower your theoretical damage, but it could improve the result if the other heroes attack for longer. Judge it by damage across the entire hit, not merely by whether one hero survives.

You do not need every hero in this example to hunt Noceros. Build a team from your available physical-damage heroes, add healing or durability if needed, and record the result. This five-hero lineup is a starting point, not a promise that an underdeveloped recommended hero will outperform a much stronger alternative in your roster.

Test two teams before spending more energy

Keep the monster type and level the same when comparing teams. If possible, find two targets of the same type and level, and do not change your heroes’ development or hunting gear between attempts. Use your starting team for the first hit, then change just one hero for the second. Compare both damage dealt and how long your heroes survived.

For a purely illustrative example, suppose the first team removes 18% of a monster’s health and the second removes 25%. Under comparable conditions, the second is the better starting point. One hit is not conclusive, though. If an early hero knockout affected the result, check again on a similar hunt rather than committing all your energy based on one attempt.

Account for the energy cost shown on the hunt screen, too. If you cannot finish a target, discuss its remaining health and the next hitter with your guild instead of spending energy merely because it is nearby. For broader energy planning, read the monster-hunting energy guide. This test has a narrower purpose: find the right heroes before making the same energy commitment.

Two-team comparison

  • Choose two hunts of the same monster type and level.
  • Keep hero development and hunting gear unchanged.
  • Change only one hero on the second team.
  • Compare damage dealt and hero survival.

Guild hit order and special monsters

The right team does not finish a hunt by itself. If three guildmates are targeting one monster, share its remaining health and confirm who is ready to hit rather than attacking at random. If one player can finish it, the other two can save their energy for a new target. If not, agree on who hits next. The goal is not a last-hit race; it is to complete more hunts together.

Do not confuse standard Gargantua and Noceros hunts with tracking special monsters on the map. LordsRally’s !mobs command lists special monsters on the map, while its 👾 event-monster notification helps you notice relevant events in a monitored kingdom. Neither chooses heroes or hunts for you. See commands and features for the scope of these tools.

The most useful short guild message includes three things: monster type and level, remaining health, and next hunter. That reduces the chance of someone sending a Gargantua magic team against Noceros or marching toward an already finished target.

Before your next hunt, save two separate five-hero lineups: one favoring magic damage for Gargantua and one favoring physical damage for Noceros. For more game tactics, visit the blog.

Frequently Asked Questions

Can I send physical-damage heroes against Gargantua?

Yes, but Gargantua resists physical damage, so try a magic team first. If your physical heroes are much better developed, compare the results of both teams.

Why is Prima Donna on the Noceros team?

Prima Donna provides healing. If your team already survives comfortably, try another physical-damage hero in her slot and see whether total damage increases.

How many heroes should I swap to find the right team?

Change only one hero for your first comparison. Testing against monsters of the same type and level makes it easier to see which choice caused the difference.

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